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About Me

I am a Game Engineering studend with a big interest in Shaders.

Check below for my previous works!



My name is Tiemen van Egmond, Online however you can find me under the name Absolly.

I am a game engineering student. My favorite topic is shader programming, so far i have experience working with Unity Engine, Unreal Engine 4 and custom OpenGL engines in C# and C++. Check out my portfolio below and let me know what you think.


Game Engineering, Saxion Enschede 2015-2019

Havo, Greijdanus College Zwolle 2010-2015

Previous experiences

Team Reptile: Intern Technical Artist.

ModRealms: System Administration, Team Management & Player Support.

Porting Team: Porting Windows games to MacOS, User support & Bug fixing.

Eggwise: Unity Programmer.


Just click the buttons below to filter by type or click the plus on the images to get more info.

Project blog

Check out some of my previous projects.

February 2018

Get in contact

Get in touch with me. I would love to hear your feedback, tips and answer your questions.


  • Enschede, Overijssel, Netherlands.


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