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My work on Lethal League Blaze

Looking at the game now I can definitely say that I have been able to contribute a lot the final game. It was amazing being able to work on such an interesting game with a unique art style to challenge my creativity.

I have worked on many tasks ranging from simple things like creating menus and fixing small bugs to big things like creating custom editors, complex shaders and many other interesting tasks like that. I even worked on some design tasks like creating colour pallets for characters. I was also able to use my creativity and expertise to come up with some interesting concepts for custom character shaders. These many diverse tasks are what makes working at an indie game studio interesting to me. It’s incredibly diverse work.

  • Date:04/09/2017 - 26/01/2018
  • Categories:Shaders, Unity, Video, Screenshots
  • Skills:Development, Industry experience, Teamwork