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About Me

I am a Game Engineering / Graphics Programmer.

Check below for my previous works!



My name is Tiemen van Egmond, Online however you can find me under the name Absolly.

I am a game engineer. My favorite topic is shader programming, so far I have experience working with Unity Engine, Unreal Engine 4 and I have made/worked with custom OpenGL/DirectX engines in C# and C++. Check out my portfolio below and let me know what you think.


Game Engineering, Saxion Enschede 2015-2019

Havo, Greijdanus College Zwolle 2010-2015

Previous experiences

NEP Group: Unreal Graphics Programmer. (2019-Present)

Team Reptile: Unity Graphics Programmer/Technical Artist. (2017-2018)

Eggwise: Unity Programmer. (2017)

ModRealms: System Administration & Team Management. (2016)


Just click the buttons below to filter by type or click the plus on the images to get more info.

Project blog

Check out some of my previous projects.

August 2018

Get in contact

Get in touch with me. I would love to hear your feedback, tips and answer your questions.


  • Hoogland, Utrecht, Netherlands.


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